Effectiveness of the server Ninbot
I discovered Ninbot as collaboratif allowing server have artists musicians to make jams, to exchange ideas, to let off stream almost in real with an inherent gap for synchronize in fact of the speed of networks WAN.
Therefore finally by making jams on loops coming back into BPI they can let off stream by searching melodies, riffs, solos.
When I read forums on « sorting your jams by number of polls one ninjam site » « Collaboration one Ninbot / Ninjam » I think that the man is not able of communicating with the others!
It is necessary to rank, to prioritize, to gather, to edit rules of behaviour, to recreate an environment of individualistic MAO …!
I say let us stop that!
1) If I want to do studio I make it with other musicians in real. It is possible also on Ninbot I met musicians with whom they exchanged tracks and to take up songs.
First official report they do not need an interface of Ninbot to make this. Also not need of Ninbot to create rules of life and police. Too much complicated!
2) When I make a complete piece I make it with musicians in a group in true life. Second official report the stage and life in group learns only in true life.
And anonymity of virtual making that the persons miss good manners. Unless they are educated well. Ninbot cannot make an interface for this!
Let us come back to the basic usage of server Ninbot!
Play on loops coming back into BPI to let off stream by searching melodies, riffs, solos, exchange ideas, learn others, review his ranges, review his scales, test sounds, make turn a groove.
What I wish of creators of Ninbot, a return to simplicity, to common sense.
By complicating functions and interfaces, Ninjam and Ninbot become unusable.
• uninterrupted Breaks at present.
• Sound distorted when more than 4 occupied channels.
• Band range giving a sourish sound (especially with guitars in distorsion)
• Difficulties of connection
• Flake of snow in Christmas picking up 80 % of CPU
• … .. the list could be long and to be continued …
I shall wish that efforts performed on the evolution of interface hit:
• Better quality of sound,
• The possibility of choosing the sound of the metronome
• reliability
• More potency to reduce latency (use power for better sound)
• No vote, hierarchy
I know that I am going to raise a wave of indignation, but Miss and Misters all that to ask you, you already have it in MAO and you can make it simply by communicating with of other one, on Ninbot, on Ninjam and in true life.
The 21th century is in fact the air of communication of machines, Internet, mobile phone, … But know how to be exchanged ?
Regards
Bilos




Some of that was bit
Some of that was bit difficult to understand but one thing I immediately disagree with:
>Band range giving a sourish sound (especially with guitars in distorsion)
>Better quality of sound,
There is nothing the ninjam/ninbot can do about the audio the participants are sending. Crap in crap out, it's just copying the audio buffers around to participants. The primary problem is that a sound may sound good from one set of headphones/speakers/pa but not from another set. Even if everyone happened to have same headphone models, there is still the issue that the more experience you have (critically listening, not playing) the easier it is to tell whether the sound timbre is lacking. And some days even good ears have problems, you can read about this issue from people who talk about mixing/mastering.
In real life, with everyone is in same room, if power amplification is used primarily or sound in leaking in to headphones, these issues may not be as apparent because the speakers are generally more forgiving than headphones, making bad timbres and distortion just sound a bit "off" rather than plain bad unless the distortion is extreme. The mix/audio engineer is usually in different silent room just because it allow them to carefully listen with high quality calibrated setup without having acoustic sound leaking in and possibly masking these.
With distortion and other effects it can also become important to have EQ, perhaps even little compression to balance the distorted sound in such way that the good distortion is more audible than the bad as the distortion effect is usually applied to all frequencies instead of just where it might be most beneficial. A whole another matter is of course that not all effects are created equal, most just make sound worse except in some very limited range of operating parameters where the particular effect might sound nice.
Now I have to say I'm not a professional but this all just seem commons sense, maybe a pro can comment if there's something to add esp. on why some of the guitar players have bad timbre or awful distortion, but I think there's multiple possible causes to that so don't expect any easy solution.
hola: the bad sound quality
hola:
the bad sound quality you talk about,it all happens on your end,or in any other's end because of wrong monitoring level settings(distorted sound when more than 4 are in the server) and bad monitoring system (distorted guitars not sounding ok)
theres also the posibility that ppl got their transmitting levels too high,and/or their guitar distortion units are not of 1st quality, but nothing of these has to be with NINBOT'S sound quality, that i find just fine,and sure lot of ppl are going to agree with me
about the real life being better and more convenient than a NINBOT for any studio work...indeed,but also for what you name as the "basic usage" of ninbot
...and more important, i couldnt never have a recording session with lot of musicians that are also my friends,if NINBOT ,NINJAM, or any other online jamming facilities were not used...this is pretty easy to understand imo :)
about the hability to change the metronome sound,i completely agree with you, and theres a custom ninjam.dll (where was it guys?,i forgot )somewhere that has a mellower metronome sound, it worth checking
Have to agree on the sound
Have to agree on the sound quality issues -- digital clipping sounds crap compared with how analogue components cater with overload, so people need to avoid it in the first place.
The only thing NINJAM could do is stick a soft limiter outputting at -12dB across every input, I guess... Though not everyone would like how that's going to sound. And it still doesn't stop the channel being saturated by distortion covering the whole frequency spectrum once there's a few people on.
If you're clipping at your A/D converter, then nothing can help.
sounds like you need a
sounds like you need a better computer.. mabey one that can handle a little snow!
vote +100
And I thought you guys didnt
And I thought you guys didnt care!
About volume and distortion this is
because the levels on ninbot
are exactly what everyone hears when
playing. Ninjam remixes later.
I undestand the difference but think
its better this way.
Well for I what for Care of
Well for I what for Care of words these are, I do concept understanding of bilos words.
I am to agree for what is some but not part all.
Snow Munch PC spec CPU is good not for what needed, must less is what needs.
Gather I do on knowledge not forth as could be to all, but contain must more for brain feed.
Hope this confusion is much of cleared.
Rant End of.
Much better to feel now.
:)
...Of course, multi-band
...Of course, multi-band limiting would be even better and would help with the channel-filling distortion...
...And, of course, it would colour the sound even further...